SiolidWorks Courses

SolidWorks MotionManager Training Course
Step-By-Step Self-Paced Learning Guide
(Formerly Animator)

Prerequisites: SolidWorks Essentials: Parts and Assemblies

Description: A self-study guide to animating 3D CAD assemblies. Learn the fundamentals of SolidWorks Animator at your own speed, as you progress from simple to more complex animations.

Features:
  • Unlock the full power of SolidWorks design tools with the helpful instructions and
        tips available only from technical training experts on staff with SolidWorks
        Corporation.
  • Build your skills and confidence quickly with 24 easy-to-understand tutorials and
        practice exercises, each building upon the previous lesson.
  • Reinforce your new skills with the accompanying CD, which features time-saving
        project files for tutorials and practice exercises.
  • Learn at your own pace - review each lesson as often as you want or quickly move
        on to the next lesson.
  • Follow along with more than 400 full-color images and screen captures that serve
        as easy-to-understand visual cues.


  • The topics covered in this guide are:
    Chapter 1: Introduction
    About This Book
    What is the SolidWorks MotionManager software?
    MotionManager Pane
    MotionManager User Interface
    Getting Help
    MotionManager Tips
    Chapter 2: Basic Animations
    Basic Animations
    Stages in the Process
    Storyboard
    Animation Wizard
    View Orientation
    Interpolation Modes
    Recording Animations
    Chapter 3: Editing the Timeline
    Editing the Timeline
    Storyboard
    Timeline Symbols
    Changing Displays and Appearances
    Chapter 4: View Orientations
    View Orientations
    Storyboard
    View Orientation States
    View Orientation Changes
    Component Visibility Changes
    Chapter 5: Component Motion
    Component Motion
    Storyboard
    Dragging a Component
    Using Simulation Elements to Create Animations
    Chapter 6: Component Collisions
    Component Collisions
    Storyboards
    Check Interference Over Time
    Collision Detection
    Physical Dynamics
    Chapter 7: Free Component Motion
    Free Component Motion
    Storyboard
    Move and Rotate Component
    Triad
    Reverse Path
    Chapter 8: Advanced Topics
    Advanced Topics
    Storyboard
    Using In-context Parts
    Animating Sub-assemblies
    Driving Animations with Angle or Distance Mates
    MotionManager Filters
    The PhotoWorks Buffer
    Saving a Series of Images
    Chapter 9: Introduction to Cameras
    Introduction to Cameras
    Topics
    Camera Options
    Adding a Camera
    Camera Position
    Editing a Camera
    Multiple Cameras
    Cameras in an Animation
    Chapter 10: Using Camera Sleds in Animation
    Using Camera Sleds in Animation
    Topics
    Storyboard
    Using a Camera Sled
    The Camera and Camera Sled
    Chapter 11: Walk-through Animations
    Using Cameras in Animations
    Topics
    Storyboard
    Walk-through Animations
    Walk-through with a Fixed Location
    Walk-through Using Only a Camera
    Camera Aimed Along Path