VISUALIZATION Product Matrix

VISUALIZE PROFESSIONAL

VISUALIZE PROFESSIONAL

RENDERING

Hardware agnostic, unbiased, interactive wysiwyg pathtracing using NVIDIA Iray (Accurate Mode)
Hardware agnostic, biased, interactive wysiwyg raytracing using NVIDIA Iray (Fast Mode)
Hardware agnostic, high quality, interactive wysiwyg rasterizer (Preview Mode)
Integrated switch for Fast mode to prioritize faster interactivity or better quality
Supported techniques such as global illumination, ambient occlusion, screenspace shadows, IBL, color bleeding, dispersive caustics, unlimited raybounces, refraction, rough reflections and more.
Automatic “Blending” between rendering modes
AAutomatic downsampling of Viewport image for fastest interaction with the model
HDRI lighting
Light emission from geometry
Ground reflectivity and roughness
Visualize Boost network rendering (offline) One seat included with Visualize Professional 
Visualize PowerBoost streaming raytracing live to Viewport (realtime) 
Rasterized baked lighting 
Rasterized accumulation 

INPUT

Solidworks (SLDPRT/SDLASM)
Autodesk Alias (WIRE)
3D PDF
3DXML
ACIS (SAT)
IGES
STEP
STL
Collada (DAE)
PTC Creo / Pro/E / NX (PRT, ASM)
Autodesk FBX Scene (FBX)
Animated Autodesk FBX Scene (FBX) 
Autodesk 3D Studio Max (3DS)
Rhino (3DM)
Wavefront (OBJ)
SketchUp (SKP)
Maya (MB)
SolidEdge (ASM, PAR, PSM)
Autodesk (DWG/DXF)
Inventor (IPT/IAM)
CATIA V4 (MODEL, EXP, SESSION)
CATIA V5/V6 (CATpart, CATproduct, CGR)
ICEM
Universal 3D (U3D)
Parasolids
JT
NX
VDA-FS
Live Update from CAD

OUTPUT

Unlimited resolution offline rendering
Alpha Channel
Early image save
Threaded offline renderings
JPG, BMP, PNG, TIFF, HDR and PSD output
Built in image viewer tab
Render Profiles
Preview (raster) output
Render all Cameras
Render all Configurations 
Render Passes 
Turntable rendering 
Automatic movie (.mp4, .mkv, .flv) output 
Browser based VR output 
Browser based Interactive Image output 
Browser based Panoramic output 
Spherical (360) output for true Virtual Reality 
Integrate Preview Panorama (360) for Virtual Reality 
Support for Stereo (left eye; right eye) in output 

SCENE PREPARATION

CAD Live-Update
Auto-Paint
Direct manipulation of parts
Surface/Part Splitter
Cut Planes of objects (multiple)
Control object opacity per part/model/group
Group and reorganize parts in the tree view
Model/Part reset and freeze
Automatic pivot point snapping
Formation tool 
Part re-tessellation 
Multiple model sets 
Simple vehicle wheel building to turn front wheels 

ANIMATION

Import SOLIDWORKS CAD Motion Studies (Geometry, Camera, Appearance) 
Proprietary “3D graph editor” Ribbon 
Turntable Animations 
Sun Study Animations 
Keyframe animations of Models, Groups and Parts 
Keyframe animation of Materials 
Keyframe animation of Cameras 
Keyframe animation of Environments 
Keyframe animation of Lights 
Keyframe animation of Cut Planes 
Keyframe animation of object opacity (fading object transparency) 
Realtime turntable 

MATERIALS

Scientifically accurate preset and adjustable materials
Supported techniques such as fresnel reflections, absorption, transmittance, anisotropy (mappable), emission
Color/texture, opacity, specular, anisotropic, bump and normal mapping
Advanced materials: Subsurface, Thin Film, Backscatter
ACIS (SAT)
Common SOLIDWORKS CAD appearances and textures included on Visualize Cloud Library
Flexible local or cloud based asset storage
Sharable material definition files (.svap)
Drag and drop materials/textures from desktop or any folder
Unique in and out of app color picker/dropper
Save favorite colors
Texturable and paintable decals
Layered decals
Decal projection
Controllable decal depth
Decal projection
Multiple part decals
Support for all SOLIDWORKS Decal types
Animate decals (including opacity) 

LIGHTING

Lighting, shadow and reflection casting from HDRI
High Dynamic Range Image (HDRI) integration and control
HDR Light Studio compatible
Prop creation for additional light sources
Create HDR environment from Visualize scene using 360 camera 
Import and edit SOLIDWORKS Lights 
Geometric shaped light sources (also supported in Fast mode) 
Place lights interactively within the Viewport 
Time of day (Sun and Sky) lighting model 
Photometric lights (Point, Spot and Directional) 
Raster object reflections (Preview Mode) 
Raster culling (Preview Mode) 

CAMERA OPTICS

F-Stop, Focal length, Field of view and Perspective settings
Exchangeable camera files (.svcm)
Interactive depth of field with focal point selection
Multiple cameras with individual aspect ratio and settings
SOLIDWORKS CAD camera navigation
Orthographic camera
Walk-around camera
Rule of thirds overlay
Preset photographic camera filters
Real world camera positioning
Real-time customizable photographic camera filters 
Follow and aim cameras and objects 
Motion blur 
Region rendering 
FBX camera export 

PRODUCTIVITY

Highly optimized parallel architecture
Hybrid Based CPU and GPU rendering
Near Linear performance scaling with added CPU’s and GPU’s
Best-in-class 3DConnexion device support
Context sensitive Help Menu
Integrated SOLIDWORKS Visualize Cloud Library
Visualize Boost network rendering (offline)One seat included with Visualize Professional 
Visualize PowerBoost streaming raytracing live to Viewport (realtime) 
Queue rendering manager 
Configurations 
Multiple viewports (Dual, Quad and Orthographic) 
Presentation Mode with customizable Toolbar 

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